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Sunday, 25 October 2015

Sarene hd 16, and the Lady Spite

Lady Spite
Cost 25,000 gp
AC 15 HP 500 Damage Threshold 20
Cargo 200 tons Speed 2.5 mph Max accommodation 120
Current Crew: 81 80 64
Captain Sarene hd 15
15 Chosen Axemen hd 5 ST 15 DE 11
30 Altanian Warriors hd 3 ST 14 DE 11
35 34 18 Pirate Sailors (as Scout, mm 349) hd 3 hp 16 AC 13 ST 11 (+0) DE 14 (+2) CO 12 (+1)
24 of the pirates have crossbows: ATT +4 dam 1d10+2 FR 1/2 (12 crossbowmen on deck duty)
Heavy Ballista at stern: AC 15 hp 100 ATT +5, range 120'/480' dam 10d6+3 (38) FR 1/2 crew: 4 (FR 1/3 with 3 crew, FR 1/4 with 2 crew, FR 1/8 with 1 crew)

Sarene the Pirate
AC 15, AC 18 vs one melee attack each round that would otherwise hit (Reaction: Parry)
Hit Points 120 (16d8+48)
Proficiency +3
Speed 40' when unarmoured, otherwise 30'
STR 12 (+1)
DEX 18 (+4)
CON 16 (+3)
INT   12  (+1)
WIS   12 (+1)
CHA  16  (+3)
Saving Throws DEX +7 CON +6 WIS +4
Skills Athletics +4 Acrobatics +7 Intimidation +6
Passive Perception 14
MI: Helm of Tongues & Read Magic - from Drakonok. Oriax Amulet.

Traits
Pirate's Defence: + 1 AC when unarmoured
Brave: advantage on saving throws vs being Frightened
Slayer: + one damage die with any weapon (included)
Parry: Reaction, +3 AC vs one melee attack each round that would otherwise hit

Actions
Multiattack: Sarene makes 3 melee attacks.

Cutlass: ATT +7 dam 13 (2d8+4), 1-handed.
Boat Spear: ATT +7 dam 13 (2d8+4), 2-handed, reach 10'. ATT+9 vs sea monsters!
Dirty Kick: ATT +7 dam dam 9 (2d4+4). A Medium or smaller humanoid creature must make a DC 15 STR saving throw or be either knocked prone or pushed 5' (Sarene's choice).

Equipment: Cutlass, Fireball scroll, Sending Stone (1 of pair - Alicia Scarnetti has the other).
 
Altanian Chosen Axeman
Medium humanoid
Armor Class 12 (unarmoured defence)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR 15 (+2) DEX 11 (+0) CON 14 (+2) INT 10 (+0) WIS 11 (+0) CHA 10 (+0)
Skills Intimidation +2
Senses passive Perception 10
Languages Altanian, Common
Challenge 1 (200 XP)

Pack Tactics: They have +2 on attack rolls against a creature (missile or melee) if at least one of the barbarian’s allies is also attacking the creature.
Brutal Attack: The axeman can do +5 damage on a melee attack hit, once per short rest. The axeman chooses to do extra damage after the hit is scored.

Actions
Multiattack. The Axeman makes two melee attacks.

Great Axe. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit:  8 (1d12 + 2) slashing damage.
Javelin (2) Missile Weapon Attack +4 to hit,
Hit: 5 (1d6+2) piercing damage.

Altanian Warrior
Medium humanoid
Armor Class: 13 (unarmoured toughness, shield) or AC 12 no shield.
Hit Points: 16 (3d8+3)
Speed: 30 ft.
Strength 14, Dexterity 11, Constitution 13, Intelligence 8, Wisdom 10, Charisma 10
Skills: Intimidation +2, Survival +2
Passive perception: 10
Challenge Rating: 1/2 (100 XP)

Pack Tactics: They have +2 on attack rolls against a creature (missile or melee) if at least one of the barbarian’s allies is also attacking the creature.
Brutal Attack: The axeman can do +5 damage on a melee attack hit, once per short rest. The axeman chooses to do extra damage after the hit is scored.

Actions:
• Battleaxe: Melee Weapon Attack: +4 (+6) to hit, reach 5 ft., one target. Hit: 6 (1d8+2) or 11 (d8+7) slashing damage. d10 2-handed.
Or Great Axe (no shield) 1d12+2 or 1d12+7 damage.






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