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Saturday, 13 June 2020

Damaran Underdark - The Lands of Deepearth

Matriarch Ral'shinda of Shaun'Var; with courtesans,  Illithid Emissary, & undead Fire Giants.
Beneath the Kingdom of Damara, there lies another world. The World of Deepearth. Here rule the Drow. And other things. Worse things.
Much worse...






The drow tell the legend of how the Great Mother was betrayed by the Traitor Lover. So Lolth cast Corellon out from the Bosom of the Earth, where he and all his children would be cursed forever by the burning flames of the sun, bleached until their flesh was pale as bone.

Upper Deepearth


Lower Deepearth
Faerun Underdark

Drow

    
Veldra, Drow Mage-Thief

 
Isileth, Drow Huntress Commander

5e Stats:
Drow Mage Wiz-10 CR 7 AC 12/15 HP 45  https://www.aidedd.org/dnd/monstres.php?vo=drow-mage
Drow Priestess of Lolth Clr-10 CR 8 AC 15 HP 71






Drow Huntress:  Fighter-2 drow-female MR 54% & +2 Saves. Mv 150', Infravision 120', surprised 1 in 8. light vulnerable. SA 1/day: dancing lights, faerie fire, darkness, clairvoyance, detect lie, suggestion, dispel magic.
STR 12 INT 15 WIS 13 CON 10 DEX 17 (+2,-3) CHA 15. XP: 2000+
AC 1 (+1 mesh AC 4, DEX) HP: 16 (10+6/level, max 9th). Base THAC0 19.
missile wpn: +1 longbow (spec +1/+2) FR 5/2 THAC0 15 dam 1d6+3/1d6+3.
melee wpn: 2 +1 shortswords (spec +1/+2)  # ATT 3/2+1>5/2 THAC0 17 dam 1d6+3/1d8+3
MI: Drow cloak & boots, 75% MS, 75% HiS, 1 potion of healing.
The Huntress Corps under Commander Isileth (Fighter-7) protect Shaun'Var from external threats, and organise surface expeditions to raid for loot and slaves.

Senior Huntress: Fighter-4 drow-female MR 58% & +2 Saves. Mv 150', Infravision 120', surprised 1 in 8. light vulnerable. SA 1/day: dancing lights, faerie fire, darkness, clairvoyance, detect lie, suggestion, dispel magic, detect magic, know alignment, levitate
STR 13 INT 15 WIS 14 CON 10 DEX 17 (+2,-3) CHA 15 XP: 8000+
AC 0 (+2 mesh AC 3, DEX) HP: 28 (10+6/level, max 9th). Base THAC0 17.
missile wpn: +2 longbow (spec +1/+2) FR 5/2 THAC0 12 dam 1d6+4/1d6+4.
melee wpn: 2 +1 shortswords (x2 spec +3/+3)  # ATT 3/2+1>5/2 THAC0 13 dam 1d6+4/1d8+4
MI: Drow cloak & boots, 75% MS, 75% HiS, 2 potions of healing.

Drow Mage-Thief:  MU-2/Thief-3 drow female MR 56% & +2 Saves. Mv 150', Infravision 120', surprised 1 in 8. light vulnerable. SA 1/day: dancing lights, faerie fire, darkness, clairvoyance, detect lie, suggestion, dispel magic.
STR 10 INT 17 WIS 11 DEX 18 (+3,-4) CON 10 CHA 14. XP: 5000+
AC 2 (Bracers AC 6, DEX) HP 11 (5+2/lvl). Base THAC0 21
Spell (1): Sleep, Charm Person
melee wpn:  +1 shortsword & +1 dagger # ATT 1+1 THAC0 20 dam 1d6+1/1d8+1 & 1d4+1/1d3+1 (Backstab: +4 to hit, x2 damage)
missile weapon: hand crossbow & 6 darts FR 1 THAC0 18 dam 1d3 & poison: save at -4 or Sleep for 2 Turns.
MI: Drow cloak & boots, 75% MS, 75% HiS
The Mage-Thieves are often employed as spies and emissaries due to their ability to control the minds of the weak-willed, such as humans.

Val'kesh, Shaun'Var Senior Huntress

The Drow Val'kesh gives Br. Sorrow a rather sharp look.
"We're not interested in him (Vigguz). But there is a recent rumour that a group of Shaun'Vari renegades are working with him. Criminals - murderers. It's them we want."
The younger Drow Leiress speaks up for the first time:
"One of them killed my sister."
Her ice-cold tone gives little doubt of the renegades' intended fate.
Val'kesh nods:
"And others also. They must all have justice."
Leiress, Shaun'Var Huntress




The Wind Rift

Waters of Shaun'Var


Lolth Priestess & Guards

Shaun'Var
























Drow Vampire








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