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Thursday, 3 March 2016

Black Sun - Kaystar Saru, Boritt Crowfinger

Kaystar Saru in 4446 BCCC

Kaystar Saru, the Black Knight

Kaystar Saru, Knight Concordant of Restored Nerath, Commander of the Knights of Saru, Master of Palen Spring, slayer of the Paladin Halloos Fermind, Unearther of the Ilhiedrin Codex, etc etc etc.

The veteran Knight Concordant Kaystar Saru took command of Morthor Cof's domain in 5/5/4446, following the closing of the Black Sun Gate and death of Morthor Cof. He has at least a dozen Nerathi Veterans as his personal bodyguard.

Kaystar's trademark is his deep, demonic laugh. He rides a massive black warhorse.

Kaystar Saru
Medium humanoid (human), CE
Armor Class 22 (+1 Nerathi full plate & +1 shield), AC 19 no shield.
Hit Points 170 (hd 20d10+60)
Speed 30 ft.
PB +4
STR 20 (+5) DEX 16 (+3) CON 16 (+3) INT 12 (+1)  WIS 10 (+0) CHA 15 (+2)
Saving Throws Con +7, Wis +4
Skills Athletics +9 History + 5 Bluff +6 Persuasion +6 Intimidate +6
Senses passive Perception 14
Languages Common
Challenge 11

Traits
Weapon Master - Double damage dice with any weapon
Crit on 19-20
Brutal Critical. +2 dice
Brave. The knight has advantage on saving throws against being frightened.
Duelist: +2 damage with 1-handed melee weapon.

Actions
Multiattack. The knight makes three attacks per attack action.

+1 Longsword, three attacks, Attack +12 to hit (PB 4, +5 STR, +1 magic, +2 leadership).
Hit: (17) 2d8+8 (+5 STR +2 duellist +1 magic), crit 19-20 for (35) 6d8+8.

+1 Longbow, three attacks, Attack +10 to hit (PB 4, +3 DEX, +1 magic, +2 leadership)
Hit: (13) 2d8+4 (+3 DEX +1 magic), crit 19-20 for (31) 6d8+4

Leadership (3 per Long Rest). For 1 minute, the knight can utter a special command or warning whenever the knight himself or a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add +2 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership bonus at a time. This effect ends if the knight is incapacitated.

Potions: Potion of frost giant strength, Elixir of Health

Kaystar Saru's treasure hoard:
13,500 Gold
1,050 Platinum
12 lbs. of silver trade bars (60 gp)
34 gallon(s) of ale (6.8 gp)
6 set(s) of fine clothes (90 gp)
5 lbs. of cooking spices (10 gp)
6 lbs. of copper trade bars (3 gp)
4 vial(s) of holy water (200 gp)
9 golden yellow topaz worth 500 gp each
ivory music box worth 2500gp
jade music box worth 2500gp
hoard total: 33,869.80 gp

Kaystar Saru 4433 BCCC, questing for the llhiedrin Codex

Borritt Crowfinger in Fallen Bisgen, 4434 BCCC
Borritt Crowfinger, Prince of the Black Sun
Armor Class: 15 (with mage armor) > 20 with Shield
Hit Points: 225 (30d8 +90)
Speed: 30ft (9m / 6 sqr)
Proficiency: +6 (+9 w certain skills & saves, below)

STR
11 (+0)
DEX
15 (+2)
CON
17 (+3)
INT
20 (+5)
WIS
13 (+1)
CHA
15 (+2)


Racial Features

Ability Modifiers: +1 to all
Languages: speaks Common and one extra.

Actions

Staff of Crowfinger - +2 Quarterstaff, +2 with ranged spell attacks. Melee Weapon Attack +11 to hit, reach 5 ft, one target. Hit: 5 (1d6 +2 ) bludgeoning damage.
Properties: Versatile (1d8),

Spells

Spellcasting. Borritt is a 20th-level wizard Necromancer. His spellcasting ability is Intelligence (spell save DC 19, to hit with spell attacks +11, +13 to hit with the Staff of Crowfinger)
Cantrips (at will): Prestidigitation, Mage Hand, Fire Bolt, Ray of Frost, Light
1st level (4 slots): Shield, Expeditious Retreat, Mage Armor,
2nd level (3 slots): Darkvision, Web, Scorching Ray, Flaming Sphere,
3rd level (3 slots): Fly, Fireball, Counterspell, Lightning Bolt, Blink,
4th level (3 slots): Greater Invisibility, Ice Storm, Wall of Fire, Dimension Door,
5th level (3 slots): Cloudkill, Animate Dead
6th level (2 slots): Disintegrate, Otiluke's Freezing Sphere,
7th level (2 slots): Finger of Death,
8th level (1 slots): Incendiary Cloud,
9th level (1 slots): Meteor Swarm,

Magic Items: Scarab of protection, Potion of speed, Potion of supreme healing x2, Potion of flying, Skull Staff of Crowfinger - +2 Quarterstaff, +2 with ranged spell attacks, Animate Dead (Level 9 slot) 1/LR.

Treasure Hoard:
8,500 Gold
1,950 Platinum
1 disguise kit (25 gp)
2 lbs. of silver trade bars (10 gp)
1 spyglass (1000 gp)
1 lyre (30 gp)
1 bottle(s) of fine wine (10 gp)
1 set of thieves' tools (25 gp)
5 fire opal worth 1000 gp each
exotic wood ring set with small gemstones worth 250gp
cloth-of-gold necklace with a gemstone pendant worth 250gp
glass bird cage worth 250gp
gold large bracelet worth 250gp
glass set of animal figurines worth 250gp
bloodstone bird cage worth 250gp
carved bone set of animal figurines worth 250gp
bloodstone-plated sword with a gemmed hilt worth 750gp
glass harp with decorative inlay worth 750gp
bloodstone fine chain set with a fire opal worth 2500gp
hoard total: 39,850.00 gp

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