Adapted from OSRIC pdf.
Altanian Nomads
frequency: Uncommon
no. encountered: 30d10
Size: Man-sized
move: 30 ft
armour class: Determined by armour worn
hit dice: 2 (Tribal Warrior), 3 (Altanian Warrior) or more.
lair probability: 15%
Intelligence: Mean (average to very)
alignment: neutral
level/xp: Variable
Altanian Nomad clans roam the wastes of Barbarian Altanis. They live by hunting and gathering and are closely tied to their native climate. Due to their closeness with their surroundings, they are +2 to Survival.
Altanian Nomads will always be led by higher level leaders as follows:
If under 150 nomads: (1) 15 hd leader (as Gladiator), (1) 9 hd leader, and 2d6 guards (5-9 hd).
Between 150-250 nomads: (1) 18 hd leader, (1) 15 hd leader, and 3d6 guards (5-9 hd).
Over 250 nomads: (1) 20 hd leader, (1) 18 hd leader, and 4d6 guards (5-9 hd)
There is a 15% chance per 50 nomads that a Priest or Druid will be present.
There is also a 15% chance per 50 nomads that a Cult Fanatic (Bondorr!) will be present.
Irrespective of the above, there will always be 1d3 Acolytes and a 4 hd female Psychic Defender present.
Clan Treasure: Individual 3d12 cp; Lair 1d3x1,000 cp (20%),
1d4x1,000 sp (25%), 1d4x1,000 ep (25%), 1d4x1,000 gp (30%),
1d6x500 gp (30%), 1d6x10 gems (55%), jewellery (50%), 3
magic items (50%)
If encountered in lair there will be adult noncombatants (mostly female) and young (age 1-12, m & f), each equal to 150% the number of adult male warriors. Young have 1 hd (d4, d6 or d8), Females generally have 2 hd and can fight if necessary with light weapons.
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