Characters: standard Mini Six, 12 dice on Attributes min 2D max 4D. 7 skill dice. Standard and Exotic perks are permitted.
Advancement: Attributes may be raised in play to the standard maximum of 4D. Skills may be raised up to 6D above the controlling Attribute. So the highest possible skill is 4D+6D = 10D.
Extra Damage: every 10 over attack target number increases damage by +1 die.
Armour
Helmet: +3 Might vs explosion damage.
Steel Jack: -2D Dodge, +6 Might vs damage.
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