Pregenerated Characters
Race: human
Class: Fighter
Level: 1st Background: Soldier
Proficiency Bonus: +2 Experience Points: 0/300
Armour Class: 16, AC 18 with shield Hit Points: 12
Strength: 16 (+3)
Dexterity: 14 (+2)
Constitution: 15 (+2)
Intelligence: 9 (-1)
Wisdom: 13 (+1)
Charisma: 11 (+0)
Proficient Saves: Strength (+5), Constitution (+4)
Proficient Skills: all armour & shields, simple & martial weapons, STR Athletics +5, CHA Intimidation +2, WIS Perception +3, WIS Survival +3; vehicles (land), gaming set - dice
Weapons:
longsword ATTACK +5 damage 1d8+5
light crossbow ATTACK +4 damage 1d8+2
Other Equipment: dice set, dagger, clothes, chainmail, shield, 20 crossbow bolts, explorers' pack (backpack, bedroll, mess kit, tinderbox, 10 small torches, 10 days of rations, waterskin, 50' hemp rope).
Money: 10gp
Special Abilities:Second Wind - Recover 1d10+Level hit points, once per Short Rest.
Feature: military rank (army of Damara), Fighting Style - Dueling (+2 damage with single 1-handed melee weapon)
Level: 1st Background: Soldier
Proficiency Bonus: +2 Experience Points: 0/300
Armour Class: 16, AC 18 with shield Hit Points: 12
Strength: 16 (+3)
Dexterity: 14 (+2)
Constitution: 15 (+2)
Intelligence: 9 (-1)
Wisdom: 13 (+1)
Charisma: 11 (+0)
Proficient Saves: Strength (+5), Constitution (+4)
Proficient Skills: all armour & shields, simple & martial weapons, STR Athletics +5, CHA Intimidation +2, WIS Perception +3, WIS Survival +3; vehicles (land), gaming set - dice
Weapons:
longsword ATTACK +5 damage 1d8+5
light crossbow ATTACK +4 damage 1d8+2
Other Equipment: dice set, dagger, clothes, chainmail, shield, 20 crossbow bolts, explorers' pack (backpack, bedroll, mess kit, tinderbox, 10 small torches, 10 days of rations, waterskin, 50' hemp rope).
Money: 10gp
Special Abilities:Second Wind - Recover 1d10+Level hit points, once per Short Rest.
Feature: military rank (army of Damara), Fighting Style - Dueling (+2 damage with single 1-handed melee weapon)
Official - Human
No comments:
Post a Comment