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Friday 19 March 2021

5e Random Encounters by CR

 CR

1 Yuan-Ti Pureblood

2 Quaggoth

3 Werewolf

4 Shadow Demon

5 Ogre, Tusked Crimson

6

7

8

9

10

Wednesday 10 March 2021

Dungeons & Deathstars - 5e Space Opera

 

PHB Races

Standard Human

Tiefling - human whose ancestral DNA was changed by exposure to the Warp 

Elf - human descendants native to blue star systems like Procyon

Dwarf - genetically engineers, high G human offshoot.

Gnome, Halfling - human offshoots

Half-Orc - mixed ancestry, human + the genetically engineered Orc warrior species.

Dragonborn - alien species native to the Draconis system.

Volo's GTM & Mordenkainen's ToF species - various alien species such as Goliath Lizardfolk & Tabaxi.

______________

Armor Table

Name Cost (cu) Base AC Strength Stealth

Light Armor (+ full Dex Bonus)

Flight Suit 50 11 - Disadvantage

Armor Jacket 100 11 - -

Light Trooper 450 12 - Disadvantage

Infiltration Suit 1200 12 - -

Medium Armor (+2 max Dex bonus)

Reinforced Mesh 100 12 - -

Military Jacket 500 13 - -

Medium Trooper 500 14 - Disadvantage

Electroplating 7500 15 - Disadvantage

Heavy Armor (no Dex bonus)

Guardian 300 14 - Disadvantage

Heavy Trooper 750 16 Str 13 Disadvantage

Centurion 2000 17 Str 15 Disadvantage

Power Armor 15000 18 Str 16 Disadvantage

Shields

Reinforced 100 +2 - -

Portable Shield Device (PSD) 50 Special -

Weapons Table

Name Cost Damage Range Weight Properties

Simple Melee Weapons

Club 1 cu 1d4 bludgeoning - 2 lb. Light

Combat Knife 20 cu 1d4 piercing (20/60) 1 lb. Finesse, light, thrown

Handaxe 50 cu 1d6 slashing (20 60) 2 lb. Light, thrown

Metal Baton 20 cu 1d6 bludgeoning - 3 lb. —

Spear 25 cu 1d6 piercing (20/60) 3 lb. Thrown, versatile (1d8)

Staff 10 cu 1d6 bludgeoning - 4 lb. Versatile (1d8)

Power Gauntlets 20 cu 1d4 bludgeoning - 1 lb. Light

Wrist Blades 10 cu 1d4 slashing - 1 lb. Finesse, light

Simple Ranged Weapons

Pistol, light 200 cu 1d6 piercing (50/150) 1 lb. Adaptable, ammunition, light, reload (15 shots)

Rifle, short 250 cu 1d8 piercing (70/210) 3 lb. Ammunition, reload (6 shots)

Throwing Blade 2 cu 1d4 piercing (30/90) 1/4 lb. Finesse, thrown

Martial Melee Weapons

Energy Staff 150 cu 1d6 bludgeoning - 2 lb. Reach, energy burst, two handed

Forearm Blade 250 cu 1d6 slashing - 2 lb. Finesse, light

Glaive 200 cu 1d10 slashing - 6 lb. Heavy, reach, two-handed

Grandblade 500 cu 2d6 slashing - 6 lb. Heavy, two handed

Greataxe 300 cu 1d12 slashing - 7 lb. Heavy, two handed

Longblade 150 cu 1d8 slashing - 3 lb. Versatile (1d10)

Microfilament Whip 250 cu 1d6 slashing - 2 lb. Finesse, reach

Sabre 200 cu 1d8 slashing - 3 lb. Finesse

Shortblade 100 cu 1d6 piercing - 2 lb. Finesse, light

Warhammer 150 cu 1d8 bludgeoning - 3 lb. Versatile (1d10)

Martial Ranged Weapons

Bow, Compound 400 cu 1d6 piercing (100/400) 2 lb. Ammunition, two handed

Pistol, arm 500 cu 1d6 piercing (30/120) 1 lb. Ammunition (6 shots), reload

Pistol, auto 250 cu 1d6 piercing (60/300) 2 lb. High-Velocity, burst fire (2)

Pistol, heavy 400 cu 1d8 piercing (50/250) 3 lb. High-Velocity, burst fire (2), recoil (1)

Rifle, auto 300 cu 1d10 piercing (80/400) 5 lb. High-Velocity, burst fire (3), recoil (1), two handed

Rifle, heavy 500 cu 2d6 piercing (100/500) 8 lb. High-Velocity, burst fire (3), heavy, recoil (2), two

handed

Rifle, sniper 800 cu 2d8 piercing (300/2000) 8 lb. High-Velocity, heavy, two handed, special

Shotgun 250 cu 1d8 piercing (30/90) 7 lb. Reload, two handed, special

Grenades

Fragmentation 100 cu 2d4 special Special 1 lb. Explosive, thrown, special

EMP 120 -- Special 1 lb. Thrown, special

Gas 200 cu 1d6 poison Special 1 lb. Thrown, special

Phosphorus 500 cu 1d6 fire Special 1 lb. Explosive, thrown, special

Stun 300 cu -- Special 1 lb. Thrown, special

Miscellaneous Gear

Item Cost Weight Item Cost Weight

Ammunition Metal Pole (10-foot) 30 7 lb.

Arrows, steel (20) 10 1 lb. Microfilament Wire (50 feet) 250 1 lb.

Bullets (20) 20 1 lb. Microanalyzer (digital microscope) 300 3 lb.

Antitoxin (ampoule) 500 — Micro-Toolset 20 8 lb.

Backpack 20 5 lb. Mirror, hand 30 0.5 lb.

Bag, large 10 2 lb. Motion Sensor 500 5 lb.

Bag, small 5 1 lb. Pack Attachment 200 3 lb.

Binoculars 20 2 lb. Padlock (digital) 50 1 lb.

Bio-suit 2000 10 lb. Perfume (bottle) 100 —

Blanket 20 3 lb. Perfume (vial) 50 —

Bolt Cutter 40 2 lb. Personal Computer 300 4 lb.

Briefcase 25 2 lb. Plasma Torch 250 2 lb.

Caltrops (box of 20) 20 2 lb. Poison, basic (ampoule) 1000 —

Chain (10 feet) 50 10 lb. Portable Media Device 200 0.5 lb.

Chemical Bandage 30 1 lb. Propane Lighter (pocket) 1 --

Climber’s kit 250 12 lb. Ration pack (1 day) 20 2 lb.

Clothing Recording Unit 150 1 lb.

Basic 50 3 lb. Restraints (metallic) 10 0.5 lb.

Fine 150 4 lb. Restraints (reinforced) 20 6 lb.

Traveling 20 4 lb. Rope, cable (50 feet) 100 5 lb.

Crowbar 20 5 lb. Sensory Jammer 500 --

Datapad 50 1 lb. Shovel 10 1 lb.

Diving Gear 1200 1 lb. SIM Goggles 1000 0.5 lb.

Fire Extinguisher 20 10 lb. SIM Unit 500 2 lb.

First Aid Kit 50 3 lb. Sleeping Bag 10 4 lb.

Flare (pack of 6) 10 3 lb. Sealed Bag 50 2 lb.

Flashlight 10 0.5 lb. Storage Crate 50 10 lb.

Flask, small 10 1 lb. Tent (3-5 person) 40 20 lb.

Flight Uniform 40 5 lb. Themos 20 3 lb. (full)

Glow Sticks (10) 2 0.5 lb. Two-Way Communicator 200 2 lb.

Grapple Gun 500 3 lb.

Hammer 10 3 lb.

Hammer, sledge 20 10 lb.

Healing ampoule 500 0.5 lb.

Holo-projector 1000 —

Ladder (10-foot) 10 25 lb.

Longcoat 50 4 lb.

Mag-lock 300 3 lb.

Magnetic Boots 1500 8 lb.

Mag-seal case 300 2 lb.

Container Capacity

Container Capacity

Backpack 1 cubic foot/30 pounds of gear

Bag, large 2 cubic feet/40 pounds of gear

Bag, small 0.5 cubic foot/10 pounds of gear

Briefcase 0.5 cubic foot/20 pounds of gear

Sealed Bag 3 gallons liquid, 1/2 cubic foot solid

Storage Crate 12 cubic feet/300 pounds of gear

Thermos 3 pints liquid

Tools

Item Cost Weight

Artisan’s Tools

Brewer’s Supplies 200 9 lb.

Carpenter’s Tools 80 6 lb.

Chemistry Supplies 500 8 lb.

Cooking Supplies 20 8 lb.

Cybersmith’s Tools 300 8 lb.

Demolition Tools 750 10 lb.

Digital Technician’s Tools 500 5 lb.

Gunsmith’s Tools 300 6 lb.

Jeweler’s Tools 250 2 lb.

Mason’s Tools 100 8 lb.

Metalworker’s Tools 400 10 lb.

Potter’s Tools 100 3 lb.

Shipwright’s Tools 850 15 lb.

Tailoring Supplies 30 10 lb.

Disguise Kit 250 3 lb.

Forgery Kit 300 3 lb.

Gaming Set

Dice Set 5 --

Playing Card Set 2 --

Digital Game Device 50 --

Hacker’s Kit 350 2 lb.

Herbalism Kit 50 3 lb.

Infiltration Tools 250 2 lb.

Medical Kit 500 5 lb.

Musical Instrument

Drums 60 2 lb.

Flute (or any woodwind instrument)) 200 2 lb.

Guitar (or any string variation) 350 5 lb.

Bugle (or any small brass instrument) 200 2 lb.

Keyboard Synthesizer 450 3 lb.

Tuba (or any large brass instrument) 400 5 lb.

Vehicles * *

Vehicles

Item Cost

Average

Speed

Carrying

Capacity

Beast Mounts

Large 750 60 ft. 500 lb.

Huge 2000 40 ft. 1400 lb.

Planetary

Bike (Ground) 10000 450 ft. 50 lb.

Car 25000 400 ft. 250 lb.

Hoverbike 25000 500 ft. 40 lb.

Hovercar 35000 450 ft. 250 lb.

Watercraft

Jet Ski 5000 400 ft. 20 lb

Motorboat 50000 500 ft. 300 lb

Yacht 150000 500 ft. 900 lb

Lifestyle Expenses

Lifestyle Cost

Vagrant --

Squatter 10

Poor 20

Modest 30

Comfortable 50

Luxury 75

Food, Drink, and Lodging

Item Cost

Drinks

Single 8

Double 12

Room Rentals

Poor 10

Modest 15

Comfortable 30

Luxury 50

Meals

Poor 3

Modest 5

Comfortable 8

Luxury 10

Services

Service Rate

Transport

Surface 1 per mile

Between Cities 15

Planetary 100

Hireling

Skilled 50 per day

Untrained 20 per day


SKILLS

Strength

Athletics

Dexterity

Acrobatics

Sleight of Hand

Stealth

Intelligence

Astrophysics

Computers

Investigation

Lore

Xenobiology

Wisdom

Insight

Mechanics

Medicine

Perception

Survival

Charisma

Deception

Intimidation

Performance

Persuasion

Thursday 4 March 2021

Stonehell - Castaway Paradise

 




 

Velociraptor

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