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Thursday, 8 October 2020

Infected Zombie

 Zombie, Infected

Medium undead, neutral evil
  • Armor Class 8
  • Hit Points 22 (3d8+9)
  • Speed 20 ft.
STR
14 (+2)
 
DEX
6 (-2)
 
CON
16 (+3)
 
INT
3 (-4)
 
WIS
6 (-2)
 
CHA
5 (-3)
  • Saving Throws Wis +0
  • Damage Immunities Poison
  • Condition Immunities Poisoned
  • Senses Darkvision 60 Ft., passive Perception 8
  • Languages Understands All Languages It Spoke In Life But Can't Speak
  • Challenge 1/2 (100 XP)
  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
  • Spore Death (Disease). When the zombie is reduced to 0 hp and doesn’t survive with its Undead Fortitude, it explodes in a cloud of spores. Each creature within 5 feet of the zombie must succeed on a DC 11 CON save or take 5 Necrotic damage and become Diseased with azure mould, their maximum hp are reduced to 0 hp at the start of each day until cured or reduced to 0 max hp. At 0 hp they die and rise after 24 hours as an Infected Zombie.

Actions


  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) bludgeoning damage.

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