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Thursday, 8 October 2020

Skeletal Knight

 

Skeletal Knight

Medium undead, neutral evil
    • Armor Class 16 (armour)
    • Hit Points 26 (4 hd d8+2)
    • Speed 30 ft.
STR
15 (+2)
 
DEX
14 (+2)
 
CON
15 (+2)
 
INT
10 (+0)
 
WIS
13 (+1)
 
CHA
15 (+2)
    • Skills Perception +3, Stealth +4
    • Damage Resistance necrotic
    • Damage Immunities poison
    • Condition Immunities exhaustion, poisoned
    • Senses Darkvision 60 Ft., passive Perception 13
    • Languages The Languages It Knew In Life
    • Challenge 1 (200 XP)
    • Sunlight Sensitivity. While in sunlight, the skeletal knight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions


    • Multiattack. The knight makes two longsword attacks. 
    • Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d10 + 2) slashing damage. two handed

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